//////////////////////////////////////////////////
/////         Netmarble Laghaim              /////
/////                      provided by hayun /////
//////////////////////////////////////////////////


// characterisics for each item
//      0          1       2      3      4    5   6   7    8   9    10
// ('dummy name',level,min dam,max dam,speed,str,wis,spd,hand,etc,price)
// dummy name : used for array indexing from 1...end
// level      : required level
// min dam    : minmum damage (0 for kairipton)
// max dam    : maximum damage ("+nn%" for kairipton)
// speed      : attack speed 0.6/0.8/1.0/1.2 seconds ("+nn%" for kairipton)
// str        : required strength (0 if not required)
// wis        : required wisdom   (0 if not required)
// spd        : required speed (i.e. kimim) (0 if not required)
// twohand    : one hand (0) or two hand (1)
// etc        : reserved for other usage, elec usage for human
//            :                           Ҹ for Aidia
// price

var weaponEng = new Array();
var weaponKor = new Array();
var noWeap    = new Array('noWeap',0,0,0,1.0,0,0,0,1,0,0);

// bulkan weapon list
var swordEng = new Array('noWeap','wShort','wLong','wJungui','wWhi','wSeungri','wBlue','wGold','wWing','wSonic','wBroad','wGreat','wGreen','wRed','wDark','wSaber','wOriental','wMusa','wKarma','wPul','wJil','wTwilight','wTaeurs','wDefeat');
var swordKor = new Array('Ȃ','Z','','`','~','','','','⌕','','L','','ΐ','g','Í','R','','m','','l','','gCCg\[h','xqX\[h','fBtB[g\[h');
var wShort   = new Array('wShort',1,5,7,0.6,10,0,0,0,0,30);
var wLong    = new Array('wLong',3,7,9,0.8,19,0,0,0,0,110);
var wJungui  = new Array('wJungui',7,12,16,0.8,39,0,0,0,0,310);
var wWhi     = new Array('wWhi',12,15,22,0.8,41,0,0,0,0,650);
var wSeungri = new Array('wSeungri',20,25,29,0.8,44,0,0,0,0,1300);
var wBlue    = new Array('wBlue',23,22,28,0.6,45,0,0,0,0,1750);
var wGold    = new Array('wGold',30,30,42,0.8,52,0,0,1,0,2700);
var wWing    = new Array('wWing',35,39,47,0.8,58,0,0,1,0,3600);
var wSonic   = new Array('wSonic',40,31,40,0.6,48,0,0,0,0,4400);
var wBroad   = new Array('wBroad',45,45,58,0.8,62,0,0,1,0,5400);
var wGreat   = new Array('wGreat',55,62,81,1.0,75,0,0,1,0,7700);
var wGreen   = new Array('wGreen',68,48,63,0.6,49,0,0,0,0,11290);
var wRed     = new Array('wRed',75,53,69,0.6,54,0,0,0,0,13500);
var wDark    = new Array('wDark',82,90,117,1.0,84,0,0,1,0,15910);
var wSaber   = new Array('wSaber',95,103,134,1.0,89,0,0,1,0,20900);
var wOriental= new Array('wOriental',107,99,129,0.8,94,0,0,1,0,26110);
var wMusa    = new Array('wMusa',120,99,129,0.8,97,0,0,0,0,32400);
var wKarma   = new Array('wKarma',135,93,121,0.6,102,0,0,0,0,40500);
var wPul     = new Array('wPul',150,136,177,0.8,109,0,0,1,0,49500);
var wJil     = new Array('wJil',180,210,235,0.8,133,0,0,1,0,70000);
var wTwilight= new Array('wTwilight',195,216,239,0.8,137,0,0,1,0,50000);
var wTaeurs  = new Array('wTaeurs',210,235,263,0.8,140,0,0,1,0,100000);
var wDefeat  = new Array('wDefeat',261,263,294,0.8,150,0,0,1,0,10000000);

var axeEng = new Array('noWeap','aDoldoki','aBulkan','aBigbul','aNamoo','aPee','aYangnal','aBandal','aJunsa','aKalnal','aUdoom','aStar','aYongbyung','aPower','aSepool','aHeavy','aSaja','aBattle','aBampa','aScream','aGlory','aCrash','aHaboc');
var axeKor = new Array('Ȃ','Ε','uJ̕','uJ̑啀','T̊p_','ubhAbNX','n̕','','m̕','u[hAbNX','_[NAbNX','X^[AbNX','\W[AbNX','p[AbNX','frAbNX','wr[AbNX','q̕','ogAbNX','z','|̕','h̕','j̕','n{bNAbNX');
var aDoldoki = new Array('aDoldoki',1,6,8,0.8,15,0,0,0,0,30);
var aBulkan  = new Array('aBulkan',5,9,12,0.8,32,0,0,0,0,200);
var aBigbul  = new Array('aBigbul',10,14,18,0.8,49,0,0,0,0,500);
var aNamoo   = new Array('aNamoo',15,25,33,1.0,39,0,0,0,0,900);
var aPee     = new Array('aPee',20,23,31,0.8,44,0,0,1,0,1400);
var aYangnal = new Array('aYangnal',23,35,48,1.0,58,0,0,1,0,1750);
var aBandal  = new Array('aBandal',28,44,53,1.0,64,0,0,1,0,2400);
var aJunsa   = new Array('aJunsa',32,48,60,1.0,70,0,0,1,0,3010);
var aKalnal  = new Array('aKalnal',43,64,70,1.0,74,0,0,1,0,5000);
var aUdoom   = new Array('aUdoom',48,80,105,1.2,75,0,0,1,0,6050);
var aStar    = new Array('aStar',54,68,90,1.0,78,0,0,1,0,7450);
var aYongbyung=new Array('aYongbyung',60,71,97,1.0,80,0,0,1,0,9000);
var aPower   = new Array('aPower',79,99,143,1.2,88,0,0,1,0,14850);
var aSepool  = new Array('aSepool',92,115,158,1.2,92,0,0,1,0,19690);
var aHeavy   = new Array('aHeavy',105,130,170,1.2,105,0,0,1,0,25200);
var aSaja    = new Array('aSaja',120,125,163,1.0,120,0,0,0,0,32400);
var aBattle  = new Array('aBattle',135,162,190,1.2,135,0,0,1,0,40500);
var aBampa   = new Array('aBampa',150,210,250,1.2,150,0,0,1,0,49500);
var aScream  = new Array('aScream',180,290,330,1.2,165,0,0,1,0,70000);
var aGlory   = new Array('aGlory',195,301,333,1.2,168,0,0,1,0,50000);
var aCrash   = new Array('aCrash',210,325,370,1.2,171,0,0,1,0,100000);
var aHaboc   = new Array('aHaboc',261,364,414,1.2,177,0,0,1,0,10000000);

// kairipton weapon list
// E3-5,:5-8,:10-12,:15-18,ذE20-25,:25-30,ܴ:25-30,E31-35,ũŻ:32-35
// ޶E34-39,ǹ:37-43,:40-46,ЁE43-49,:46-52,Ȳ:49-55,:52-58,е:55-61,:58-64
var staffEng = new Array('noWeap','sRed','sSin','sDoksoori','sKing','sHaegol','sHyunja','sOinoon','sMadosa','sCrystal','sEmerald','sUimoon','sPan','sKodae','sSharp','sHwangok','sRing','sPaedo','sPalkon','sSilverWing','sSoul','sRuin');
var staffKor = new Array('Ȃ','Ԃ̏','_̏','̏','̏','̏','҂̏','׊̏','m̏','̏','ʂ̏','_̏','q_̏','Ñ̏','̏','gp[Y̏','ւ̏','e҂̏','t@Ȑ','◃̏','̏','jł̏');
var sRed     = new Array('sRed',      1,0,0.03,0.05,8,15,0,0,0,30);
var sSin     = new Array('sSin',      5,0,0.06,0.08,12,26,0,1,0,200);
var sDoksoori= new Array('sDoksoori',10,0,0.10,0.12,16,32,0,0,0,500);
var sKing    = new Array('sKing',    18,0,0.15,0.16,19,41,0,1,0,1190);
var sHaegol  = new Array('sHaegol',  23,0,0.19,0.20,20,48,0,1,0,1750);
var sHyunja  = new Array('sHyunja',  31,0,0.22,0.22,21,51,0,1,0,1750);
var sOinoon  = new Array('sOinoon',  35,0,0.26,0.24,23,55,0,1,0,3500);
var sMadosa  = new Array('sMadosa',  43,0,0.31,0.28,26,62,0,1,0,4990);
var sCrystal = new Array('sCrystal', 52,0,0.35,0.30,28,67,0,1,0,4990);
var sEmerald = new Array('sEmerald', 60,0,0.41,0.30,29,71,0,1,0,9000);
var sUimoon  = new Array('sUimoon',  74,0,0.50,0.30,32,76,0,1,0,13170);
var sPan     = new Array('sPan',     85,0,0.56,0.30,35,82,0,1,0,17000);
var sKodae   = new Array('sKodae',   97,0,0.64,0.30,37,90,0,1,0,21730);
var sSharp   = new Array('sSharp',  115,0,0.75,0.30,39,98,0,1,0,29900);
var sHwangok = new Array('sHwangok',130,0,0.84,0.30,41,106,0,1,0,37700);
var sRing    = new Array('sRing',   145,0,0.95,0.30,43,114,0,1,0,46400);
var sPaedo   = new Array('sPaedo',  160,0,1.13,0.30,45,122,0,1,0,56000);
var sPalkon  = new Array('sPalkon', 180,0,1.20,0.30,48,130,0,1,0,72000);
var sSilverWing= new Array('sSilverWing',195,0,1.25,0.30,49,132,0,1,0,50000);
var sSoul    = new Array('sSoul',   210,0,1.34,0.30,51,135,0,1,0,94000);
var sRuin    = new Array('sRuin',   261,0,1.77,0.30,54,140,0,1,0,10000000);

//var sRing    = new Array('sRing',145,0,0.90,0.30,43,114,0,1,0);
//var sPaedo   = new Array('sPaedo',160,0,0.95,0.30,45,112,0,1,0);
//var sPalkon  = new Array('sPalkon',180,0,1.00,0.30,48,130,0,1,0);

// human weapon list
var gunEng = new Array('noWeap','gShort','gAirhand','gPower','gAir','gRanger','gBlapis','gLaser','gBlarifle','gKiller','gMachine','gBio','gPlasma','gPascal','gM99','gGylo','gSigma','gKrypto','gTornado','gWave','gMatrix','gCrumble');
var gunKor = new Array('Ȃ','e','e','p[K','Tu}VK','n^[K','uX^[sXg','[U[K','uX^[Ct','L[Ct','}VK','oCICt','vY}Ct','pXJCt','M-99','UCK','VO}Ct','NvgCt','gl[hCt','EF[uCt','}gNXCt','NuCt');
var gShort   = new Array('gShort',   1,11,14,0.8,12,0,25,1,3,30);
var gAirhand = new Array('gAirhand',12,20,27,0.8,16,0,39,1,5,650);
var gPower   = new Array('gPower',  18,27,35,0.8,16,0,42,0,6,1100);
var gAir     = new Array('gAir',    25,33,43,0.8,23,0,45,1,7,2000);
var gRanger  = new Array('gRanger',  31,25,37,0.6,24,0,48,0,7,2950);
var gBlapis  = new Array('gBlapis',  38,41,53,0.8,26,0,52,1,9,4030);
var gLaser   = new Array('gLaser',   43,45,67,0.8,28,0,55,1,10,5000);
var gBlarifle= new Array('gBlarifle',50,56,73,0.8,32,0,58,1,11,6500);
var gKiller  = new Array('gKiller', 55,70,78,0.8,33,0,61,1,13,7700);
var gMachine = new Array('gMachine',62,51,66,0.6,30,0,65,1,7,9550);
var gBio     = new Array('gBio',    72,75,98,0.8,36,0,70,1,15,12530);
var gPlasma  = new Array('gPlasma', 84,86,112,0.8,40,0,76,1,20,16630);
var gPascal  = new Array('gPascal',94,95,124,0.8,45,0,82,1,24,20490);
var gM99     = new Array('gM99',  106,79,112,0.6,50,0,88,1,22,25650);
var gGylo    = new Array('gGylo', 120,123,161,0.8,54,0,94,1,30,32400);
var gSigma   = new Array('gSigma',134,139,181,0.8,59,0,100,1,32,39930);
var gKrypto  = new Array('gKrypto', 148,154,202,0.8,63,0,106,1,35,48250);
var gTornado = new Array('gTornado',175,159,163,0.6,65,0,113,1,29,68000);
var gWave    = new Array('gWave',195,161,169,0.6,67,0,115,1,31,50000);
var gMatrix  = new Array('gMatrix',210,178,183,0.6,69,0,118,1,33,95000);
var gCrumble = new Array('gCrumble',261,199,204,0.6,73,0,123,1,33,10000000);

//var gGylo    = new Array('gGylo',120,118,154,0.8,54,0,94,1,30);
//var gSigma   = new Array('gSigma',134,131,170,0.8,59,0,100,1,32);
//var gKrypto  = new Array('gKrypto',148,143,186,0.8,63,0,106,1,35);

// aidia weapon list
var ringEng  = new Array('noWeap','rBulte','rNavi','rBora','rDoknabang','rBoolbulre','rUnpari','rRaven','rKeenes','rNeosnake','rKaizen','rPhoenix','rGriffon','rSphinx','rDragon','rDevil');
var ringKor  = new Array('Ȃ','ĨO','̃O','̃O','ŉ̃O','Z̃O','Vo[tCO','JX̃O','LlX̃O','lIXl[ÑO','JC[̃O','tFjbNXO','OtHO','XtBNXO','hSO','frO');
var rBulte   = new Array('rBulte',     1,6,10,0.6,8,15,0,0,3,30);
var rNavi    = new Array('rNavi',     12,12,19,0.8,10,22,0,0,4,180);
var rBora    = new Array('rBora',     23,23,35,0.8,12,32,0,0,8,1750);
var rDoknabang=new Array('rDoknabang',37,28,40,0.6,14,41,0,0,8,3800);
var rBoolbulre=new Array('rBoolbulre',50,52,67,0.8,17,53,0,0,14,6000);
var rUnpari  = new Array('rUnpari',   62,71,84,0.8,20,57,0,0,18,9200);
var rRaven   = new Array('rRaven',    72,90,115,0.8,24,66,0,0,21,12500);
var rKeenes  = new Array('rKeenes',   82,75,97,0.6,27,72,0,0,20,15600);
var rNeosnake= new Array('rNeosnake',94,120,150,0.8,30,82,0,0,24,18690);
var rKaizen  = new Array('rKaizen', 115,135,160,0.8,36,99,0,0,36,30050);
var rPhoenix = new Array('rPhoenix',150,174,206,0.8,43,112,0,0,40,42800);
var rGriffon = new Array('rGriffon',180,208,247,0.8,46,122,0,0,44,56000);
var rSphinx  = new Array('rSphinx',195,216,248,0.8,48,128,0,0,46,50000);
var rDragon  = new Array('rDragon', 210,233,276,0.8,50,135,0,0,48,70000);
var rDevil   = new Array('rDevil', 261,260,309,0.8,54,148,0,0,48,10000000);

// Hybrid weapon list
var twinEng = new Array('noWeap','tMystic','tGround','tBlood');
var twinKor = new Array('Ȃ','~XeBbNfA\[h','OhfA\[h','ubhfA\[h');
var tMystic = new Array('tMystic',200,272,301,1.0,157,0,0,0,0,100);
var tGround = new Array('tGround',210,283,315,1.0,168,0,0,0,0,200);
var tBlood  = new Array('tBlood',261,315,352,1.0,181,0,0,0,0,10000000);

var hummaEng = new Array('noWeap','hBattle','hReverse','hSpike');
var hummaKor = new Array('Ȃ','ogn}[','XpCNn}[','o[Xn}[');
var hBattle  = new Array('hBattle',200,316,349,1.0,201,0,0,0,0,100);
var hReverse = new Array('hReverse',210,341,388,1.0,224,0,0,0,0,200);
var hSpike   = new Array('hSpike',261,382,434,1.0,181,0,0,0,0,10000000);
